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This example shows how to create a Kinematic Character Controller (aka "KCC") using Rapier.js and Three.js. The alpha value (between 0.0 and 1.0) is calculated by adding the sum of time that has ...
This project demonstrates a authoritative multiplayer setup and a single-player character controller using the latest version of Godot 4 and .NET 6. I don't intend to continue work on this project ...
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