Ideally, you'd expect any Super NES console—if properly maintained—to operate identically to any other Super NES unit ever made (in the same region, at least). Given the same base ROM file and the ...
I'm amazed about the 32 kHz vs 32.040 kHz difference breaking actual games (not TASbot speedruns.) Were programmers counting clock cycles back then? (Writing for, say, an Atari 2600, of course they ...
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