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Huntdown is a fascinating contradiction. On one hand, it's a retro-inspired 2D run-and-gun game in the vein of Contra, bringing to mind nostalgia-tinged visions of Arnold Schwarzenegger stomping ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
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